- Went over new game document, discussed what to keep, what not to keep, and decided on monster suit classes and general story direction
- Listed out Player Room specs and brainstormed on Realm Map navigation (first stage realm map navigation)
- This was when Philip's 42pg document was created :) went back to edit game documents and incorporate story (ex. mirror/closet)
Week 2
- Further discussed the gameplay as it relates to narrative with discussion or feedback from class
- Created a document on the social aspect of game, and worked with Philip to tie narrative to game
Week 3
- Listed out all important game specs for PowerPoint (preparation)
- Revised social aspect of game through class feedback and critique (evoked more questions)
Week 4
- Listed out PowerPoint slide orders, key points and necessary arts for visual design team (group discussion)
Final Weeks
- Worked on putting together presentation PowerPoint
- Helped with Graphic Design team (3 graphics with references to Philip's sketch)



Philip's Sketch
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